Services Product design
Clickable prototypes that let you test an idea with real people before it is built.

Fit
Usually the right call when one of these sounds familiar.
You want a reaction before spending on a build.
A description in words is not enough.
Two or three ways to do the same thing.
You need something real enough for people to try.
Not the right service? Still unsure what people need: UX research. Final screens for development: UI design.
Scope
Each piece of work has a matching thing you receive.
Quick, low-fidelity flows to compare ideas early.
Simple flows you can react to before anything is polished.
Clickable screens that behave like the product for the paths being tested.
A prototype people can click through on a phone or computer.
Sessions where people attempt tasks while we observe.
Observations from each session, with what worked and what did not.
A short write-up after each round of testing.
Notes on what changed after each round and why.
Use cases
Practical situations where this service is put to work. Open a card to see how it applies.
A prototype of the main flow, tried with users before any development begins.
Two or three versions of a flow, tested against each other.
A prototype that helps decision makers see what they would be funding.
Sample use cases, drafted as placeholders. The Plethora team confirms the final list.
Process
Each stage is agreed with you as we go. Each shows what we do and what we need from you.
We agree the idea, the question to answer and the flows to test.
You tell us what you need to know and who should test it.
We draw low-fidelity flows and compare options.
You choose which flows to take forward.
We turn the chosen flows into a clickable prototype.
You try it and tell us what is missing.
We run the sessions, note what happened and update the prototype.
You attend if you wish and decide what to change next.
Quality
How the work is checked, accepted and passed to you.
Each prototype exists to test something specific.
Sessions use people who match your audience.
Each round is written up, including what changed and why.
Files are delivered to you at the end.
Tools
Tools we use in delivery. We choose them to suit your team, and the list does not imply any partnership. Logos belong to their owners.
Engagement
A defined prototype and test rounds, with notes.
Our designers join your team for a period.
A rhythm of prototype tests as ideas come up.
Scope and cost are confirmed with you in writing before work starts.
FAQ
No. A prototype is for learning. If you proceed, the findings feed the designs and the build.
As realistic as the question needs. Early rounds can be simple sketches, later ones more detailed.
Yes. We can use your customers or help find people who match them.
It depends on what you want to find out. We propose a number before we start and adjust it with you as we learn.
Tell us what you want to build and we will come back with next steps.
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